Lambert + Phong != Blinn-Phong2025-10-04 C++ GLSL raylib Shader 1 min read (80 words)#raylib #c++ #shaders #GLSL #lambert #phong #diffuse #specular Read more →
Phong Speculars2025-10-03 C++ GLSL raylib Shader 1 min read (84 words)#raylib #c++ #shaders #GLSL #specular #phong Read more →